Kampfsystem: NPC verhalten weiter angepasst, einige Bugs gefixed

This commit is contained in:
2026-09-27 20:57:04 +02:00
parent da8e5e99f1
commit 0a7c7bc6d1
26 changed files with 678 additions and 38 deletions

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@@ -9,7 +9,6 @@
"T-Pose",
"Walking",
"Jumping",
"Sword And Shield Slash",
"Sword And Shield Idle",
"Sword And Shield Run",
"Sword And Shield Walk",
@@ -30,7 +29,15 @@
"Crouched To Standing",
"Crouching Idle",
"Sneaking Forward",
"Standing To Crouched"
"Standing To Crouched",
"Sword And Shield Death",
"Sword And Shield Death 2",
"Sword And Shield Idle boring",
"Sword And Shield Idle boring 2",
"Sword And Shield Idle boring 3",
"Sword And Shield Jump Running",
"Sword And Shield Jump",
"Sword And Shield Slash"
],
"actionMap": {
"DEFAULT": "Idle",
@@ -63,7 +70,18 @@
"DUCK": "Standing To Crouched",
"CROUCH_IDLE": "Crouching Idle",
"SNEAK": "Sneaking Forward",
"CROUCH_TO_STAND": "Crouched To Standing"
"CROUCH_TO_STAND": "Crouched To Standing",
"DEATH": "Sword And Shield Death",
"SWORD_SHIELD_IDLE_BORED": "Sword And Shield Idle bored",
"SWORD_SHIELD_DEATH_2": "Sword And Shield Death 2",
"SWORD_SHIELD_JUMP": "Sword And Shield Jump",
"SWORD_JUMP": "Sword And Shield Jump",
"SWORD_RUNNING_JUMP": "Sword And Shield Jump Running",
"SWORD_DEATH_2": "Sword And Shield Death 2",
"SWORD_DEATH": "Sword And Shield Death",
"SWORD_IDLE_BORED": "Sword And Shield Idle boring",
"SWORD_IDLE_BORED_2": "Sword And Shield Idle boring 2",
"SWORD_IDLE_BORED_3": "Sword And Shield Idle boring 3"
},
"previewModelPath": "Characters/Models/hero.j3o",
"animOffsets": {
@@ -125,6 +143,8 @@
"Sword And Shield Strafe Right",
"Sword And Shield Heavy Attack",
"Roll",
"Sneaking Forward"
"Sneaking Forward",
"Sword And Shield Jump Running",
"Sword And Shield Jump"
]
}