Commit vor großem Terrain refactoring
This commit is contained in:
25
blight-assets/src/main/resources/MatDefs/GrassVertex.j3md
Normal file
25
blight-assets/src/main/resources/MatDefs/GrassVertex.j3md
Normal file
@@ -0,0 +1,25 @@
|
||||
MaterialDef GrassVertex {
|
||||
|
||||
MaterialParameters {
|
||||
Float WindSpeed : 1.0
|
||||
Float WindStrength : 0.15
|
||||
Vector3 SunDir : 0.35 0.8 0.45
|
||||
Color SunColor : 0.95 0.90 0.75 1.0
|
||||
}
|
||||
|
||||
Technique {
|
||||
VertexShader GLSL150: Shaders/GrassVertex.vert
|
||||
FragmentShader GLSL150: Shaders/GrassVertex.frag
|
||||
|
||||
WorldParameters {
|
||||
WorldViewProjectionMatrix
|
||||
WorldMatrix
|
||||
Time
|
||||
AmbientLightColor
|
||||
}
|
||||
|
||||
RenderState {
|
||||
FaceCull Off
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user