Commit vor großem Terrain refactoring
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blight-map/src/main/map/blight_areas.bla
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blight-map/src/main/map/blight_areas.bla
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# polygon nameId dayTrack nightTrack combatTrack
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blight-map/src/main/map/blight_grass_vertex.blgv
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blight-map/src/main/map/blight_grass_vertex.blgv
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blight-map/src/main/map/blight_location_zones.blz
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blight-map/src/main/map/blight_location_zones.blz
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# polygon nameId triggersJson
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# polygon dayTrack nightTrack combatTrack
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17.980,-379.565;17.980,-379.565;17.980,-379.565
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16.540,-386.189;16.540,-386.189;16.540,-386.189
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16.737,-386.357;16.737,-386.357;16.737,-386.357
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# seedX seedZ waterHeight
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-187.54634 -189.42381 5.33836
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# polygon_points waterHeight flowDegrees
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