Schwert und Schild kampfsystem weiter ausgebaut
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@@ -264,12 +264,16 @@ public class GameController {
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}
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String sessionMapPath = sessionDir.resolve("blight_map.blm").toString();
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String gameLogback = ProjectRoot.PATH
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.resolve("blight-game/src/main/resources/logback.xml")
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.toString();
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java.util.List<String> cmd = new java.util.ArrayList<>(List.of(
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javaExe,
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"--add-opens", "java.base/java.lang=ALL-UNNAMED",
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"--add-opens", "java.desktop/sun.awt=ALL-UNNAMED",
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"-Xmx2g",
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"-Djava.library.path=" + libPath,
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"-Dlogback.configurationFile=" + gameLogback,
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"-Dblight.project.root=" + projRoot,
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"-D" + de.blight.common.MapIO.PROP_SESSION_MAP + "=" + sessionMapPath,
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"-Dblight.autostart=" + isAutostart));
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@@ -17,6 +17,9 @@
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</encoder>
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</appender>
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<!-- Kampfsystem: NPC-Aktionen, Schaden, Block/Konterparade-Entscheidungen -->
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<logger name="de.blight.game.state.WorldNpcsState" level="DEBUG"/>
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<!-- Karten-Rendering: Modell-Build und PNG-Render auf DEBUG -->
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<logger name="de.blight.editor.ui.WorldMapView" level="DEBUG"/>
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<!-- Weltkarte-Vollbild: Layout-Debugging -->
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