Arbeiten aus dem URlaub

This commit is contained in:
2026-05-19 12:55:05 +02:00
parent b8a0234ad2
commit 4f48834e2c
403 changed files with 23402 additions and 6389 deletions

View File

@@ -0,0 +1,18 @@
#import "Common/ShaderLib/GLSLCompat.glsllib"
uniform mat4 g_WorldViewProjectionMatrix;
uniform mat4 g_WorldMatrix;
uniform mat4 m_LightViewProjectionMatrix0;
in vec3 inPosition;
in vec2 inTexCoord;
out vec4 shadowCoord;
out vec2 texCoord;
void main() {
gl_Position = g_WorldViewProjectionMatrix * vec4(inPosition, 1.0);
vec4 worldPos = g_WorldMatrix * vec4(inPosition, 1.0);
shadowCoord = m_LightViewProjectionMatrix0 * worldPos;
texCoord = inTexCoord;
}