Atmosphäre-Tools, EZ-Tree-Fixes, i18n, AnimSet, Baum-Export
- blight-lang: TextResolver + EN/DE Sprachpakete (TextReference i18n) - AnimSet: Clips + ActionMap in .animset.json zusammengeführt - EZ-Tree: Branch-Parameter-Fixes (length/radius/children/force nicht senden, twist Grad→Radiant, leaves.size ×5); Ordner-ComboBox mit Auto-Refresh - Logging beim Baum-Export in allen drei Generatoren (EZ-Tree, Blight, Palme) - Atmosphäre-Tools: Emitter, Licht, Wasser, Sound-/Musikbereiche, Spiel-Starten - AnimPreviewState, RetargetingSystem, AnimationLibrary (Animations-Editor) - Terrain-Transparenz-Fix, Schatten-Fix, ThirdPersonCamera-Fix - DayNightState, WeatherState, CloudsNode, JmeConsole - MapIO v6, neue blight-common Modell-Klassen (GameCharacter, NPC, Quests…) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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blight-lang/src/main/resources/lang/messages_de.properties
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blight-lang/src/main/resources/lang/messages_de.properties
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# ── Items ────────────────────────────────────────────────────────────────────
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item.driftwood.name=Treibholz
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item.driftwood.description=Ein ans Ufer gespültes Stück Holz. Könnte nützlich sein.
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item.rope.name=Seil
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item.rope.description=Ein ausgefranstes Stück Seil. Hält noch.
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item.knife.name=Messer
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item.knife.description=Eine einfache, aber scharfe Klinge.
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# ── Quests ───────────────────────────────────────────────────────────────────
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quest.intro.title=An Land gespült
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quest.intro.description=Du hast den Schiffbruch überlebt. Finde Unterschlupf bevor die Nacht anbricht.
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quest.intro.success=Du hast einen Unterschlupf gefunden. Ruh dich aus — morgen bringt neue Gefahren.
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# ── Dialog ───────────────────────────────────────────────────────────────────
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dialog.fisherman.greet.hero=Hallo? Ist da jemand?
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dialog.fisherman.greet.npc=Hier drüben! Dem Himmel sei Dank, du lebst noch.
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blight-lang/src/main/resources/lang/messages_en.properties
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blight-lang/src/main/resources/lang/messages_en.properties
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# ── Items ────────────────────────────────────────────────────────────────────
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item.driftwood.name=Driftwood
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item.driftwood.description=A piece of wood washed ashore. Could be useful.
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item.rope.name=Rope
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item.rope.description=A frayed piece of rope. Still holds.
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item.knife.name=Knife
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item.knife.description=A simple but sharp blade.
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# ── Quests ───────────────────────────────────────────────────────────────────
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quest.intro.title=Washed Ashore
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quest.intro.description=You survived the shipwreck. Find shelter before nightfall.
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quest.intro.success=You have found shelter. Rest now — tomorrow brings new dangers.
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# ── Dialog ───────────────────────────────────────────────────────────────────
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dialog.fisherman.greet.hero=Hello? Is someone there?
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dialog.fisherman.greet.npc=Over here! Thank the gods you are alive.
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