Soundsystem weiter ausgebaut
This commit is contained in:
18
blight-assets/src/main/resources/MatDefs/GaussianBlur.j3md
Normal file
18
blight-assets/src/main/resources/MatDefs/GaussianBlur.j3md
Normal file
@@ -0,0 +1,18 @@
|
||||
MaterialDef GaussianBlur {
|
||||
|
||||
MaterialParameters {
|
||||
Texture2D Texture
|
||||
Float BlurScale : 6.0
|
||||
Int NumSamples
|
||||
Int NumSamplesDepth
|
||||
Texture2D DepthTexture
|
||||
}
|
||||
|
||||
Technique {
|
||||
VertexShader GLSL150: Common/MatDefs/Post/Post15.vert
|
||||
FragmentShader GLSL150: Shaders/GaussianBlur.frag
|
||||
|
||||
WorldParameters {
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user