Einige Bug Fixes (Camera, Thumbnails), Terrain

This commit is contained in:
2026-08-15 00:11:29 +02:00
parent f2944c9a91
commit 9807a958f4
81 changed files with 865 additions and 321 deletions

View File

@@ -32,5 +32,35 @@ public class SaveGame {
public Set<String> defeatedEnemies = new HashSet<>();
/** NPC-ID → aktuell verfügbare Dialog-Option-IDs. */
public Map<String, List<String>> npcDialogState = new HashMap<>();
/** Bodennässe 0..1 — wird von RainState persistiert. */
public float wetness = 0f;
/** Wetter-Zustand — wird von WeatherState persistiert. */
public WeatherSave weather = new WeatherSave();
}
public static class WeatherSave {
public String weather = "SUNNY";
public float changeTimer = 180f;
public float timeOfDay = 0.5f;
public float windAngle = 0f;
public float windAngleTgt = 0.4f;
public float fogDensity;
public float fogDistance;
public float windSpeed;
public float waveSpeed;
public float waveAmp;
public float waveScale;
public float waterTrans;
public float foamIntensity;
public float cloudOpacity;
public float fogColorR = 0.78f;
public float fogColorG = 0.85f;
public float fogColorB = 0.95f;
public float waterColorR = 0.05f;
public float waterColorG = 0.25f;
public float waterColorB = 0.55f;
public float deepWaterR = 0.02f;
public float deepWaterG = 0.12f;
public float deepWaterB = 0.30f;
}
}