Beginn des Kampf Systems
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@@ -7,7 +7,9 @@
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"Sprint",
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"Stand To Sit",
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"T-Pose",
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"Walking"
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"Walking",
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"Jumping",
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"Sword And Shield Slash"
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],
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"actionMap": {
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"DEFAULT": "Idle",
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@@ -17,7 +19,10 @@
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"SIT_DOWN": "Stand To Sit",
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"SITTING": "Sitting Idle",
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"SIT_UP": "Sit To Stand",
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"IDLE": "Idle"
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"IDLE": "Idle",
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"JUMP": "Jumping",
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"SWORD_ATTACK_1": "Sword And Shield Slash",
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"SWORD_ATTACK_2": "Sword And Shield Slash"
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},
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"previewModelPath": "Characters/Models/hero.j3o",
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"animOffsets": {
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@@ -0,0 +1,30 @@
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#Tue Sep 15 12:30:48 CEST 2026
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attachedEmitters.count=0
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attachedLights.count=0
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attachedSounds.count=0
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castShadow=true
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category=
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cullDistance=120.0
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footstepSurface=
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interactableOffsetX=0.0
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interactableOffsetY=0.5
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interactableOffsetZ=0.0
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interactableRotY=0.0
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interactableType=NONE
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lod1Distance=30.0
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lod1Path=
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lod2Distance=80.0
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lod2Path=
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modelCategory=NONE
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name=rostiges_kurzschwert
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pivotOffsetY=0.0
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placementOffsetY=0.0
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randomScaleMax=1.0
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randomScaleMin=1.0
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receiveShadow=true
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scaleX=1.0
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scaleY=1.0
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scaleZ=1.0
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solid=true
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tags=
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uniformScale=true
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@@ -0,0 +1,30 @@
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#Tue Sep 15 12:31:37 CEST 2026
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attachedEmitters.count=0
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attachedLights.count=0
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attachedSounds.count=0
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castShadow=true
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category=
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cullDistance=120.0
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footstepSurface=
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interactableOffsetX=0.0
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interactableOffsetY=0.5
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interactableOffsetZ=0.0
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interactableRotY=0.0
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interactableType=NONE
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lod1Distance=30.0
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lod1Path=
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lod2Distance=80.0
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lod2Path=
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modelCategory=NONE
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name=rostiges_kurzschwert
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pivotOffsetY=0.0
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placementOffsetY=0.0
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randomScaleMax=1.0
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randomScaleMin=1.0
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receiveShadow=true
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scaleX=1.0
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scaleY=1.0
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scaleZ=1.0
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solid=false
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tags=
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uniformScale=true
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@@ -0,0 +1,25 @@
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{
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"itemId": "rostiges_kurzschwert",
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"category": "WEAPON",
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"subCategory": "SWORD",
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"name": {
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"id": "rostiges_kurzschwert.name"
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},
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"description": {
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"id": "rostiges_kurzschwert.description"
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},
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"worthGold": 0,
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"damage": 0,
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"grip": {
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"posX": 0.24,
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"posY": 0.05,
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"posZ": 0.0,
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"rotX": 0.0,
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"rotY": -90.0,
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"rotZ": 0.0
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},
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"modelRef": {
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"path": "Models/waffen/schwerter/rostiges_kurzschwert.j3o"
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},
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"consumable": false
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}
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