Weltkarte: Gras-Grün abdämpfen (125,180,72 → 158,178,112)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -1062,12 +1062,12 @@ public final class WorldMapRenderer {
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/** Schematische Flachfarbe pro Tile-Typ (kein Hillshading, keine Klippen-Blend). */
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private static int schematicColor(int tileType) {
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return switch (tileType) {
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case TILE_GRASS -> (125 << 16) | (180 << 8) | 72;
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case TILE_GRASS -> (158 << 16) | (178 << 8) | 112;
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case TILE_DIRT -> (182 << 16) | (138 << 8) | 80;
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case TILE_SAND -> (212 << 16) | (198 << 8) | 128;
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case TILE_ROCK -> (162 << 16) | (155 << 8) | 148;
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case TILE_PAVEMENT -> (155 << 16) | (145 << 8) | 128;
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default -> (125 << 16) | (180 << 8) | 72;
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default -> (158 << 16) | (178 << 8) | 112;
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};
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}
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