Weltkarte: Anpassungen vor schematischem Umbau
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
@@ -563,8 +563,15 @@ public class EditorApp extends Application {
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javafx.animation.Timeline[] pollerRef = new javafx.animation.Timeline[1];
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pollerRef[0] = new javafx.animation.Timeline(
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new javafx.animation.KeyFrame(javafx.util.Duration.millis(100), ev -> {
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splashStatus.setText(input.loadingStatus);
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if (input.jmeReady) {
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boolean jmeOk = input.jmeReady;
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boolean mapOk = worldMapView != null && worldMapView.isMapReady();
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if (!jmeOk) {
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splashStatus.setText(input.loadingStatus);
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} else {
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splashStatus.setText("Karte: " + (worldMapView != null
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? worldMapView.getLoadingStatus() : "…"));
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}
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if (jmeOk && mapOk) {
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pollerRef[0].stop();
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stage.show();
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restoreEditorPrefs();
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@@ -5646,30 +5653,34 @@ public class EditorApp extends Application {
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if (isSelected) mapObjectsView.refresh();
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});
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worldMapView = new de.blight.editor.ui.WorldMapView(() -> primaryStage);
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worldMapView.setVoxelChunkSupplier(() -> {
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de.blight.editor.state.VoxelEditorState ves = jmeApp == null ? null
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: jmeApp.getStateManager().getState(de.blight.editor.state.VoxelEditorState.class);
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return ves != null ? ves.getChunksSnapshot() : de.blight.common.VoxelChunkIO.loadAll();
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});
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worldMapView.setCameraInfoSupplier(() ->
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new de.blight.editor.ui.WorldMapView.CameraInfo(
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input.camX, input.camY, input.camZ, input.camYaw));
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worldMapView.setTeleportCallback(pos -> {
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input.pendingGotoX = pos[0];
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input.pendingGotoY = pos[1];
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input.pendingGotoZ = pos[2];
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});
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if (worldMapView == null) {
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worldMapView = new de.blight.editor.ui.WorldMapView(() -> primaryStage);
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worldMapView.setVoxelChunkSupplier(() -> {
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de.blight.editor.state.VoxelEditorState ves = jmeApp == null ? null
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: jmeApp.getStateManager().getState(de.blight.editor.state.VoxelEditorState.class);
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return ves != null ? ves.getChunksSnapshot() : de.blight.common.VoxelChunkIO.loadAll();
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});
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worldMapView.setCameraInfoSupplier(() ->
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new de.blight.editor.ui.WorldMapView.CameraInfo(
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input.camX, input.camY, input.camZ, input.camYaw));
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worldMapView.setTeleportCallback(pos -> {
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input.pendingGotoX = pos[0];
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input.pendingGotoY = pos[1];
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input.pendingGotoZ = pos[2];
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});
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worldMapView.setRefreshAction(() -> {
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input.saveRequested = true;
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pendingAfterSave = worldMapView::loadAndRender;
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setStatus("Speichere vor Weltkarten-Refresh…");
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});
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worldMapView.loadAndRender(); // Vorladen beim Start, nicht erst beim Tab-Öffnen
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}
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weltkartTab = new Tab("Weltkarte", worldMapView);
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weltkartTab.setClosable(false);
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weltkartTab.selectedProperty().addListener((obs, wasSelected, isSelected) -> {
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if (isSelected && !worldMapView.isLoaded()) worldMapView.loadAndRender();
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});
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worldMapView.setRefreshAction(() -> {
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input.saveRequested = true;
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pendingAfterSave = worldMapView::loadAndRender;
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setStatus("Speichere vor Weltkarten-Refresh…");
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else if (isSelected) worldMapView.ensureFitToView();
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});
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worldMapView.setFullscreenCallbacks(
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() -> {
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@@ -127,6 +127,7 @@ public class WorldMapView extends VBox {
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};
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private final java.util.Set<Integer> chunksLoading =
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java.util.Collections.synchronizedSet(new java.util.HashSet<>());
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private volatile boolean chunkRedrawPending = false;
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private WritableImage bakedForestOverlay = null;
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// Wasser-Fill-Overlay entfernt: ocean + PlacedWater sind bereits in mapFxImage korrekt gerendert
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@@ -326,7 +327,16 @@ public class WorldMapView extends VBox {
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// ── Öffentliche API ───────────────────────────────────────────────────────
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public boolean isLoaded() { return mapFxImage != null || loading.get(); }
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public boolean isLoaded() { return mapFxImage != null || loading.get(); }
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public boolean isMapReady() { return mapFxImage != null; }
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public String getLoadingStatus() { return statusLbl.getText(); }
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/** Stellt sicher, dass die Karte beim ersten Anzeigen korrekt skaliert/positioniert ist. */
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public void ensureFitToView() {
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if (mapFxImage != null && zoomLevels == null) {
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fitCanvas();
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}
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}
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/** Lädt alle Weltdaten neu und baut das Render-Modell (teuer: I/O + Berechnungen). */
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public void loadAndRender() {
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@@ -377,7 +387,8 @@ public class WorldMapView extends VBox {
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Platform.runLater(() -> statusLbl.setText("Generiere Hires-Chunks…"));
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WorldMapRenderer.buildAndSaveHiresChunks(
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chunkModel.mapData(), chunkModel.slotColorsRGB(), chunkModel.mapTilePixels(),
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chunkModel.voxelSurface(), chunkModel.waters(), CHUNK_CACHE_DIR, true);
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chunkModel.voxelSurface(), chunkModel.waters(), chunkModel.waterfalls(),
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CHUNK_CACHE_DIR, true);
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chunkCache.clear();
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Platform.runLater(() -> {
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@@ -498,9 +509,14 @@ public class WorldMapView extends VBox {
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if (img != null) {
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gc.drawImage(img, canvasLeft, canvasTop, chunkCanvasW, chunkCanvasH);
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} else {
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// Platzhalter (dunkelgrau) + asynchrones Laden
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gc.setFill(javafx.scene.paint.Color.rgb(40, 40, 40));
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gc.fillRect(canvasLeft, canvasTop, chunkCanvasW, chunkCanvasH);
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// Fallback: lowres-Ausschnitt zeigen bis Hires-Chunk geladen ist
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if (mapFxImage != null) {
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double srcX = (double) cx * RENDER_SIZE / COLS;
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double srcY = (double) cy * RENDER_SIZE / COLS;
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double srcW = (double) RENDER_SIZE / COLS;
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gc.drawImage(mapFxImage, srcX, srcY, srcW, srcW,
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canvasLeft, canvasTop, chunkCanvasW, chunkCanvasH);
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}
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if (chunksLoading.add(key)) {
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final int fcx = cx, fcy = cy, fkey = key;
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Thread lt = new Thread(() -> {
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@@ -512,7 +528,7 @@ public class WorldMapView extends VBox {
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Platform.runLater(() -> {
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chunkCache.put(fkey, wi);
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chunksLoading.remove(fkey);
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redraw();
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scheduleChunkRedraw();
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});
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} else {
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chunksLoading.remove(fkey);
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@@ -526,6 +542,17 @@ public class WorldMapView extends VBox {
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}
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}
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/** Bündelt Redraws nach Chunk-Ladevorgängen: maximal ein Redraw pro FX-Puls. */
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private void scheduleChunkRedraw() {
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if (!chunkRedrawPending) {
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chunkRedrawPending = true;
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Platform.runLater(() -> {
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chunkRedrawPending = false;
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redraw();
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});
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}
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}
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// ── Canvas Tile-Overlay (zoom-unabhängige Kacheln) ────────────────────────
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private static int tileSample(int[][] tilePx, int cat,
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@@ -916,7 +943,7 @@ public class WorldMapView extends VBox {
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List<PlacedModel> treeList = models.stream()
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.filter(WorldMapRenderer::isTree).collect(Collectors.toList());
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List<List<PlacedModel>> tClusters = clusterTreeModels(treeList, 40f);
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int[] colorMap = WorldMapRenderer.buildTerrainColorMap(mapData, slotColors, mapTiles, voxelSurface, waters);
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int[] colorMap = WorldMapRenderer.buildTerrainColorMap(mapData, slotColors, mapTiles, voxelSurface, waters, waterfalls);
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return new WorldMapRenderModel(
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mapData, areas, zones, locs, waters, models, waterfalls, slotColors,
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mask, voxelSurface, tSamp, paths, tClusters, mapTiles, colorMap);
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@@ -924,8 +951,8 @@ public class WorldMapView extends VBox {
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// Erzeugt interpolierte Marching-Squares-Segmente für Meer + Wasserflächen.
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// Endpunkte liegen am echten Höhen-Nulldurchgang → keine Treppenstufen auf Diagonalen.
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private static float[][] buildCoastSegsMS(MapData mapData, List<PlacedWater> waters, int size,
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float[] voxelSurface) {
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private static float[][] buildCoastSegsMS(MapData mapData, List<PlacedWater> waters,
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int size, float[] voxelSurface) {
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int TV = MapData.TERRAIN_VERTS;
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int VS = WorldMapRenderer.VOXEL_SURFACE_RES;
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float[] h = new float[size * size];
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