Weiter am Kampfsystem gearbeitet - hier: Schwert und Schild
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#Sun Sep 20 18:14:13 CEST 2026
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attachedEmitters.count=0
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attachedLights.count=0
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attachedSounds.count=0
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castShadow=true
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category=
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cullDistance=120.0
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footstepSurface=
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interactableOffsetX=0.0
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interactableOffsetY=0.5
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interactableOffsetZ=0.0
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interactableRotY=0.0
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interactableType=NONE
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lod1Distance=30.0
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lod1Path=
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lod2Distance=80.0
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lod2Path=
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modelCategory=NONE
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name=medieval round shield 3d model
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pivotOffsetY=0.0
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placementOffsetY=0.0
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randomScaleMax=1.0
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randomScaleMin=1.0
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receiveShadow=true
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scaleX=1.0
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scaleY=1.0
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scaleZ=1.0
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solid=true
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tags=
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uniformScale=true
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