{ "clips": [ "Idle", "Running", "Sit To Stand", "Sitting Idle", "Sprint", "Stand To Sit", "T-Pose", "Walking", "Jumping", "Sword And Shield Idle", "Sword And Shield Run", "Sword And Shield Walk", "Sword And Shield Attack", "Sword And Shield Slash 2", "Sword And Shield Attack Counterattack", "Sword And Shield Block", "Sword And Shield Block Idle", "Sword And Shield Block Impact", "Sword And Shield Impact", "Sword And Shield Block Walk", "Sword And Shield Block Walk Backwards", "Sword And Shield Strafe Left", "Sword And Shield Strafe Right", "Sword And Shield Heavy Attack", "Picking Up", "Roll", "Crouched To Standing", "Crouching Idle", "Sneaking Forward", "Standing To Crouched", "Sword And Shield Death", "Sword And Shield Death 2", "Sword And Shield Idle boring", "Sword And Shield Idle boring 2", "Sword And Shield Idle boring 3", "Sword And Shield Jump Running", "Sword And Shield Jump", "Sword And Shield Slash" ], "actionMap": { "DEFAULT": "Idle", "WALK": "Walking", "RUN": "Running", "SPRINT": "Sprint", "SIT_DOWN": "Stand To Sit", "SITTING": "Sitting Idle", "SIT_UP": "Sit To Stand", "IDLE": "Idle", "JUMP": "Jumping", "SWORD_ATTACK_1": "Sword And Shield Slash", "SWORD_IDLE": "Sword And Shield Idle", "SWORD_WALK": "Sword And Shield Walk", "SWORD_RUN": "Sword And Shield Run", "SWORD_ATTACK_3": "Sword And Shield Attack", "SWORD_ATTACK_2": "Sword And Shield Slash 2", "SWORD_BLOCK": "Sword And Shield Block Idle", "SWORD_IDLE_TO_BLOCK": "Sword And Shield Block", "SWORD_BLOCK_IMPACT": "Sword And Shield Block Impact", "SWORD_IDLE_IMPACT": "Sword And Shield Impact", "SWORD_PARADE": "Sword And Shield Attack Counterattack", "SWORD_BLOCK_MOVE": "Sword And Shield Block Walk", "SWORD_BLOCK_MOVE_BACKWARD": "Sword And Shield Block Walk Backwards", "SWORD_BLOCK_STRAFE_LEFT": "Sword And Shield Strafe Left", "SWORD_BLOCK_STRAFE_RIGHT": "Sword And Shield Strafe Right", "SWORD_HEAVY_ATTACK": "Sword And Shield Heavy Attack", "PICK_UP": "Picking Up", "ROLL": "Roll", "DUCK": "Standing To Crouched", "CROUCH_IDLE": "Crouching Idle", "SNEAK": "Sneaking Forward", "CROUCH_TO_STAND": "Crouched To Standing", "DEATH": "Sword And Shield Death", "SWORD_SHIELD_IDLE_BORED": "Sword And Shield Idle bored", "SWORD_SHIELD_DEATH_2": "Sword And Shield Death 2", "SWORD_SHIELD_JUMP": "Sword And Shield Jump", "SWORD_JUMP": "Sword And Shield Jump", "SWORD_RUNNING_JUMP": "Sword And Shield Jump Running", "SWORD_DEATH_2": "Sword And Shield Death 2", "SWORD_DEATH": "Sword And Shield Death", "SWORD_IDLE_BORED": "Sword And Shield Idle boring", "SWORD_IDLE_BORED_2": "Sword And Shield Idle boring 2", "SWORD_IDLE_BORED_3": "Sword And Shield Idle boring 3" }, "previewModelPath": "Characters/Models/hero.j3o", "animOffsets": { "sitting": { "tx": 0.0, "ty": 0.0, "tz": -0.5, "rx": 0.0, "ry": 0.0, "rz": 0.0 }, "get_up_sitting": { "tx": 0.0, "ty": 0.0, "tz": -0.5, "rx": 0.0, "ry": 0.0, "rz": 0.0 }, "Sitting Idle": { "tx": 0.0, "ty": 0.0, "tz": -0.55, "rx": 0.0, "ry": 0.0, "rz": 0.0 }, "Sit To Stand": { "tx": 0.0, "ty": 0.0, "tz": -0.55, "rx": 0.0, "ry": 0.0, "rz": 0.0 } }, "subClips": {}, "sequences": { "Sitzen Loop": [ "SIT_DOWN", "SITTING", "SIT_UP", "IDLE" ] }, "snapClips": [ "Idle", "Walking", "Running", "Sprint", "Jumping", "Sword And Shield Idle", "Sword And Shield Run", "Sword And Shield Walk", "Sword And Shield Attack", "Sword And Shield Block Walk", "Sword And Shield Block Walk Backwards", "Sword And Shield Strafe Left", "Sword And Shield Strafe Right", "Sword And Shield Heavy Attack", "Roll", "Sneaking Forward", "Sword And Shield Jump Running", "Sword And Shield Jump" ] }