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blight/blight-assets/src/main/resources/Characters/sets/human.animset.json

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{
"clips": [
"Idle",
"Running",
"Sit To Stand",
"Sitting Idle",
"Sprint",
"Stand To Sit",
"T-Pose",
"Walking",
"Jumping",
"Sword And Shield Slash",
"Sword And Shield Idle",
"Sword And Shield Run",
"Sword And Shield Walk",
"Sword And Shield Attack",
"Sword And Shield Slash 2"
],
"actionMap": {
"DEFAULT": "Idle",
"WALK": "Walking",
"RUN": "Running",
"SPRINT": "Sprint",
"SIT_DOWN": "Stand To Sit",
"SITTING": "Sitting Idle",
"SIT_UP": "Sit To Stand",
"IDLE": "Idle",
"JUMP": "Jumping",
"SWORD_ATTACK_1": "Sword And Shield Slash",
"SWORD_IDLE": "Sword And Shield Idle",
"SWORD_WALK": "Sword And Shield Walk",
"SWORD_RUN": "Sword And Shield Run",
"SWORD_ATTACK_3": "Sword And Shield Attack",
"SWORD_ATTACK_2": "Sword And Shield Slash 2"
},
"previewModelPath": "Characters/Models/hero.j3o",
"animOffsets": {
"sitting": {
"tx": 0.0,
"ty": 0.0,
"tz": -0.5,
"rx": 0.0,
"ry": 0.0,
"rz": 0.0
},
"get_up_sitting": {
"tx": 0.0,
"ty": 0.0,
"tz": -0.5,
"rx": 0.0,
"ry": 0.0,
"rz": 0.0
},
"Sitting Idle": {
"tx": 0.0,
"ty": 0.0,
"tz": -0.55,
"rx": 0.0,
"ry": 0.0,
"rz": 0.0
},
"Sit To Stand": {
"tx": 0.0,
"ty": 0.0,
"tz": -0.55,
"rx": 0.0,
"ry": 0.0,
"rz": 0.0
}
},
"subClips": {},
"sequences": {
"Sitzen Loop": [
"SIT_DOWN",
"SITTING",
"SIT_UP",
"IDLE"
]
},
"snapClips": [
"Idle",
"Walking",
"Running",
"Sprint",
"Jumping",
"Sword And Shield Idle",
"Sword And Shield Run",
"Sword And Shield Walk",
"Sword And Shield Attack"
]
}