- blight-lang: TextResolver + EN/DE Sprachpakete (TextReference i18n) - AnimSet: Clips + ActionMap in .animset.json zusammengeführt - EZ-Tree: Branch-Parameter-Fixes (length/radius/children/force nicht senden, twist Grad→Radiant, leaves.size ×5); Ordner-ComboBox mit Auto-Refresh - Logging beim Baum-Export in allen drei Generatoren (EZ-Tree, Blight, Palme) - Atmosphäre-Tools: Emitter, Licht, Wasser, Sound-/Musikbereiche, Spiel-Starten - AnimPreviewState, RetargetingSystem, AnimationLibrary (Animations-Editor) - Terrain-Transparenz-Fix, Schatten-Fix, ThirdPersonCamera-Fix - DayNightState, WeatherState, CloudsNode, JmeConsole - MapIO v6, neue blight-common Modell-Klassen (GameCharacter, NPC, Quests…) Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
4 lines
634 B
Plaintext
4 lines
634 B
Plaintext
# x y z activationRadius texturePath imagesX imagesY startR startG startB startA endR endG endB endA startSize endSize velX velY velZ velVariation gravX gravY gravZ lowLife highLife maxParticles emitRate
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-350.58115 165.22334 72.31232 20.00000 Effects/Explosion/flame.png 2 2 1.0000 0.7000 0.1000 1.0000 1.0000 0.1000 0.0000 0.0000 0.5000 1.2000 0.0000 2.5000 0.0000 0.5000 0.0000 -0.1000 0.0000 1.0000 3.0000 60 25.0000
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-67.57600 3.71900 -36.32000 20.00000 Effects/Explosion/flame.png 2 2 1.0000 0.7000 0.1000 1.0000 1.0000 0.1000 0.0000 0.0000 0.5000 1.2000 0.0000 2.5000 0.0000 0.5000 0.0000 -0.1000 0.0000 1.0000 3.0000 60 25.0000
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