Files
blight/blight-game/build.gradle

54 lines
1.6 KiB
Groovy

// group / version / java / repositories kommen vom Root-Build.
plugins {
id 'application'
}
application {
mainClass = 'de.blight.game.BlightApp'
applicationDefaultJvmArgs = [
'--add-opens', 'java.base/java.lang=ALL-UNNAMED',
'--add-opens', 'java.desktop/sun.awt=ALL-UNNAMED',
"-Djava.library.path=${buildDir}/natives"
]
}
ext {
jmeVersion = '3.9.0-stable'
}
dependencies {
implementation project(':blight-common')
implementation project(':blight-assets')
implementation "org.jmonkeyengine:jme3-core:${jmeVersion}"
implementation "org.jmonkeyengine:jme3-desktop:${jmeVersion}"
implementation "org.jmonkeyengine:jme3-lwjgl3:${jmeVersion}"
implementation "org.jmonkeyengine:jme3-terrain:${jmeVersion}"
implementation "org.jmonkeyengine:jme3-effects:${jmeVersion}"
implementation "org.jmonkeyengine:jme3-jbullet:${jmeVersion}"
implementation "org.jmonkeyengine:jme3-testdata:${jmeVersion}"
implementation 'com.google.code.gson:gson:2.11.0'
}
tasks.register('extractNatives', Copy) {
def nativeConf = configurations.runtimeClasspath.resolvedConfiguration
.resolvedArtifacts
.findAll { it.name.contains('natives') }
.collect { zipTree(it.file) }
from nativeConf
into "${buildDir}/natives"
duplicatesStrategy = DuplicatesStrategy.INCLUDE
}
run {
dependsOn extractNatives
workingDir = rootDir // gemeinsames Arbeitsverzeichnis = Projekt-Root
}
jar {
manifest {
attributes 'Main-Class': application.mainClass
}
}