Weiter am Kampfsystem gearbeitet, hier Schwertkampf und die animationen

This commit is contained in:
2026-09-20 17:16:43 +02:00
parent bdaeed056c
commit 836b5d3d99
23 changed files with 376 additions and 136 deletions

View File

@@ -9,7 +9,12 @@
"T-Pose",
"Walking",
"Jumping",
"Sword And Shield Slash"
"Sword And Shield Slash",
"Sword And Shield Idle",
"Sword And Shield Run",
"Sword And Shield Walk",
"Sword And Shield Attack",
"Sword And Shield Slash 2"
],
"actionMap": {
"DEFAULT": "Idle",
@@ -22,7 +27,11 @@
"IDLE": "Idle",
"JUMP": "Jumping",
"SWORD_ATTACK_1": "Sword And Shield Slash",
"SWORD_ATTACK_2": "Sword And Shield Slash"
"SWORD_IDLE": "Sword And Shield Idle",
"SWORD_WALK": "Sword And Shield Walk",
"SWORD_RUN": "Sword And Shield Run",
"SWORD_ATTACK_3": "Sword And Shield Attack",
"SWORD_ATTACK_2": "Sword And Shield Slash 2"
},
"previewModelPath": "Characters/Models/hero.j3o",
"animOffsets": {
@@ -67,5 +76,16 @@
"SIT_UP",
"IDLE"
]
}
},
"snapClips": [
"Idle",
"Walking",
"Running",
"Sprint",
"Jumping",
"Sword And Shield Idle",
"Sword And Shield Run",
"Sword And Shield Walk",
"Sword And Shield Attack"
]
}

View File

@@ -1,4 +1,4 @@
#Tue Sep 15 12:31:37 CEST 2026
#Sun Sep 20 15:31:32 CEST 2026
attachedEmitters.count=0
attachedLights.count=0
attachedSounds.count=0

View File

@@ -11,12 +11,12 @@
"worthGold": 0,
"damage": 0,
"grip": {
"posX": 0.24,
"posY": 0.05,
"posX": 0.37,
"posY": 0.08,
"posZ": 0.0,
"rotX": 0.0,
"rotY": -90.0,
"rotZ": 0.0
"rotZ": 90.0
},
"modelRef": {
"path": "Models/waffen/schwerter/rostiges_kurzschwert.j3o"