24 lines
526 B
Plaintext
24 lines
526 B
Plaintext
MaterialDef CloudDome {
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MaterialParameters {
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Vector2 CloudOffset : 0.0 0.0
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Float CloudCover : 0.0
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Color CloudColor : 1.0 1.0 1.0 1.0
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}
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Technique {
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VertexShader GLSL150 : Shaders/skies/clouds/CloudDome.vert
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FragmentShader GLSL150 : Shaders/skies/clouds/CloudDome.frag
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WorldParameters {
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WorldViewProjectionMatrix
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}
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RenderState {
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Blend Alpha
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DepthWrite Off
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FaceCull Front
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}
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}
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}
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