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blight/blight-assets/build.gradle
2026-05-19 12:55:05 +02:00

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// Gemeinsame Spiel-Assets kein Java-Quellcode, nur Ressourcen.
// Alle Projekte binden dieses Subprojekt ein, um Zugang zu den
// geteilten Assets (MatDefs, Shaders, Textures) auf dem Classpath zu erhalten.
//
// Editor-spezifische Assets (Tool-Icons etc.) verbleiben in blight-editor.